The Wireless Multicast TV event has been a success, everything worked correctly (even exceeding our initial expectations in fact). We used the following setup during the presentation:
Our objective was to get real time Web TV contents from the Internet and stream them locally to a certain number of clients using multicast over a wireless network. The incoming media resources from the Internet were handled by our proxy server (the box I worked on prevalently), re-encoded and then streamed to multicast addresses. The inner network was a wireless link, composed by one antenna linked to 10 CPEs. Each CPE was then cabled to a client computer, playing back the video streams.
The main point of the experiment being that, since multicast can be very cheap if implemented on a wireless network, it can be successfully used to deliver real time media without incurring in the typical bandwidth saturation that would be caused by using unicast streaming.




